Sunday, April 27, 2014

Knights of the 6x4 table

I was able to make it down to bloomingtons tournament last weekend. I brought my space marines this time and decided to give them a try. I had gotten a practice game against a Knight primary army the day before with my tau, and it seemed I was going to get practice in with my marines now too.
My first game was against a Knight list, with space marine allies. It was a five objective missions, so I though I had the advantage. We had night fight and he deployed spread out, so I refused flank to deny him good shooting first turn. First turn went in my favor as I killed his sternguard, his droppod, and his first knight. Second turn my storm talon blew up his storm raven. From there it went down hill as I got poor assault distance rolls, he got remove from play stomp effects, and I failed about three ld tests in a row while forgetting about atsknf (I'm a xenos player.....shhh)
The game ended with him having one knight left, and I had a tac squad on the other far side of the table for a tie. I won by linebreaker and first blood as we both had slay the warlord. Overall knights don't seem to be a push over list. They are beatable just like the deathstar lists, and can be a bit rock paper scissors in match ups. Some lists will struggle against them, and others won't. If your army can handle AV13 walkers, you should be fine.

2 comments:

  1. Ask your buff commander how he likes knights :)

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  2. The top photo looks awfully familiar. :P

    But at the end of the day, you hit the nail on the head for my "gripe" with knights. Big game of RPS.

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